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AI Insights · Timothy · July 2022

Top 5 Stickman Games Performance in South America Q2 2022

Discover the performance trends of the top 5 Stickman games on a unified platform in South America during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Stickman Games Performance in South America Q2 2022

In the second quarter of 2022, the top 5 Stickman games on a unified platform in South America showed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance.

Supreme Duelist from Neron's Brother experienced a modest weekly revenue of around $12 to $33. Weekly downloads for the game fluctuated, starting at approximately 206K at the beginning of April and peaking at around 245K mid-month. By the end of June, downloads settled at about 201K. The game maintained a strong user base, with weekly active users hovering around 3M, peaking at 3.5M in mid-April.

Stickman Warriors by SkySoft Studio saw a steady weekly revenue ranging from $364 to $525. The game experienced a significant increase in weekly downloads, starting at about 103K at the end of March and reaching a high of roughly 309K in early May. Weekly active users also surged, increasing from around 526K to over 1M in early May before stabilizing at around 881K by the end of June.

Red and Blue Stick: Animation from Great Arcade Games had a consistent weekly revenue between $28 and $48. The game’s weekly downloads showed a downward trend initially, starting at approximately 300K in late March and dropping to around 128K by late May. However, downloads rebounded to about 205K by the end of June. Weekly active users followed a similar pattern, starting at 803K and dipping to about 576K before climbing back to nearly 784K.

Stick Party 234 MiniGames from PlayMax Game Studio recorded a weekly revenue range of $58 to $128. Weekly downloads were relatively stable, starting at around 162K in late March and peaking at nearly 194K by the end of June. The game maintained a robust active user base, with weekly active users fluctuating between 1.8M and 2M throughout the quarter.

Ragdoll Turbo Dismount by LAFUL FULA saw its weekly revenue vary significantly, from as low as $9 to as high as $477. The game experienced a dramatic spike in weekly downloads, starting at about 37K at the end of March and peaking at approximately 471K in early April before dropping to around 23K by the end of June. Weekly active users mirrored this trend, rising from 27K to 570K in early April and then declining to about 74K by the end of the quarter.

These performance metrics highlight the dynamic nature of the Stickman games market in South America during Q2 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022